Raydin
Description
Shadar-kai by nature now — something in the mountain’s web contact in Session 12 ran cool through him and didn’t leave, reclassifying the seasonal Eladrin warmth into something more shadowed. Bladesinger by training, he approaches spellcasting and swordwork with equal ease and the comfortable assumption that things will probably work out in his favor, which they usually do. His magic expresses through an ornate deck of enchanted cards: he fans them, draws, and the flung card becomes the focus for whatever arcane force he has in mind. He dual-wields scimitars and activates Bladesong when combat closes in, blurring the line between wizard and fighter — though the instinct is still to reach for a spell first. Carries his owl familiar Owlbert and a working theory that fate has already decided the hand and he is simply the dealer.
Personality
Raydin is a naturally gifted, easygoing spellcaster who approaches life with curiosity, confidence, and the belief that most problems will work themselves out. He treats reality-bending magic like an entertaining game of possibilities, facing danger with a grin, a clever remark, and a willingness to see what happens next.
Appearances
- 2026-06-06 — Session 7 (June 6, 2026) (Dead Run)
- 2026-06-12 — Session 8 (June 12, 2026) (I’m Not Supposed to Be Here) — Ulfe sought him out to settle an old card-game debt in exchange for help with Bjarne; cast Shield (AC 22) and Minor Illusion to conjure the Allip’s family back into being, easing its babble for a moment; closed the fight with a single Hypnotic Pattern that caught Ulfe, Klaud, and Snurre at once
- 2026-06-20 — Session 9 (June 20, 2026) (It Is Not Too Late to Come Home) — activated Bladesinger and drove the goatball strategy (hold the ball, let River tackle); got knocked off the platform in round two but fed the ball back to River for the winning throw in the decider; Booming Blade plus follow-up scimitar in the chardalyn fight
- 2026-06-26 — Session 10 (June 26, 2026) (Cold Tooth) — sent Owlbert ahead before the fight: seven wolves, two alphas the size of horses, confirmed; Slow caught three of them (DC 16 Wisdom), stripping reactions and cutting them to one action per turn; Web restrained a fleeing alpha at range; assigned the trapper role at Cold Peaks
- 2026-07-10 — Session 11 (July 10, 2026) (The Shelter Holds) — improvised his own snare design under Hauk and took a snapped trap to the hand: 2 damage, a lasting scar, and Hauk’s grudging respect (you seemed the sort); his familiar died flying distraction so he could land his acid-awakened blade, 23 to hit, bloodying Yael; kept swinging through Yrel’s fright
- 2026-07-17 — Session 12 (July 17, 2026) (Nothing Will Have Ever Been) — Slow locked three memory web creatures to one action per turn; fought with scimitars using Owlbert for Help action advantage; received vision of an ancient Netherese crystal requiring a Chardalyn mirror to crack; Cloak of Displacement turned a crit (25) into a miss; Arveth’s web contact appears to have shifted his fey nature from Eladrin to Shadar-kai
Note: drop-in roster; this page grows when the character appears in recaps.